Blog

How My Portfolio Works Under the Hood

How My Portfolio Works Under the Hood

January 10, 2026

This portfolio is not a static website or a simple collection of pages. I built it as a small content platform designed to scale with projects, articles, and media over time.

Read More
What I Built on the Asterix VR Project (Unreal Engine, Multiplayer VR)

What I Built on the Asterix VR Project (Unreal Engine, Multiplayer VR)

January 5, 2024

Working on a multiplayer VR game is not just “game dev with a headset.” It fundamentally changes how you design gameplay, networking, tools, and even debugging workflows. During a four-month internshi…

Read More
What I Built Technically on “Gauntlet 109” (Unity) — Restarting a Prototype, Shipping Core Systems, and Building an In-Game Level Editor for Gamepad

What I Built Technically on “Gauntlet 109” (Unity) — Restarting a Prototype, Shipping Core Systems, and Building an In-Game Level Editor for Gamepad

September 15, 2022

During this three-month internship (June–August 2022), I worked on a Unity prototype named Gauntlet 109 at Pickwitt. The goal wasn’t to “finish a game.” The goal was to deliver a playable prototype st…

Read More