SuperTag is a fast-paced game where you play chasetag in different arenas with parkour movement and a grapple.
Arthur
Producer & Level Designer
Timothé
Co-Producer & UI/UX Designer
Bastien
Controler Designer & Level Designer
Luana
Sound Designer
Michael
Lead Programmer - Controller & NetWork
Kevin
Programmer - Integration & LD Elements
Matthieu
Community Manager & Benchmarking
As a core member of the team, I was assigned to perform Networking and Controller Programming. In Fact I was also in charge of integration of various Asset of the game.
In term of production, I made all the controller mecanics : WallRun , Climb , Grapple , Vault . But also Gamemodes : 1v1 , Tutorial .
I learned a lot from this Project, from Networking to Basic Programming but also on the process to create a game. This was my frist project with such a big team and was a great experience.